Hi,
TLDR; People out there with eye straining games, could you test whether your particular straining game is "better" when watching over Twitch streams?
Not exactly sure, but the last days I was watching World of Warcraft streams on Twitch and found them not really straining (need more testing).
I was also trying different methods locally, like capturing the game screen and simply showing on another desktop via OBS Studio, even MPEG2 streaming it locally to VLC player, but these were not really making any changes.
Lastly I tried again Reshade, mainly with different blurs and also some compression methods like jpeg, but I'm not sure and need to stop here testing, it is too much for now.
So what can Twitch do if none of the above?
Additionally, why they do it in contrast to the gaming development?