JTL if the dithering/FRC is done at the display monitor level, why would the bandwidth matter?
The GPU would simply send “pixel @0,0 coordinates set to color X”. The display controller chip does a look up, LUT shows that Color X cannot be reproduced by the LCD matrix natively. TCON chip starts flickering two nearby pixels to create an illusion of “Color X”.
There would be no extra bandwidth requirements, compared to colors natively supported by the LCD matrix? am I missing something?