mirrormystic
Not enough people have tested it. I hope to test one eventually, too. Given the low cost it’s worth trying, especially if you have an external monitor that works for you. Mac Studio is also an option. There may be differences in the way graphics are processed by chip strength, though it’s just a theory I’ve had, and of course the cost is significantly higher than the Mini.
As others have stated in a few of your other threads, ColorSync within MacOS is applying processing to the image being sent to a display regardless of the internal display. Now it’s possible a combination of that internal display processing on the laptops is also being sent to an external display for the sake of consistency, hence the discomfort those of us with the Airs found on external 8-bit displays. In theory the Mini should not carry that risk, assuming it is that blended signal on the Airs that is problematic.
What is more likely is that like with the iPhone SE’s, different versions of MacOS apply different graphical and dithering processing algorithms. So if the algorithm for MacOS Sequoia, for example, is problematic…it’s likely that will be passed on to a display. Ultimately you don’t know unless you try, and part of the issue we have collectively had with MacOS and iOS is that there are so many elements being processed by the operating system that it’s unclear what other sources of strain beside dithering and PWM might be, and thus how to disable them. In a way it’s almost impossible because if it goes to the core of how ColorSync is rendering the OS…you have to change it in such a fundamental way that you might as well just get a different OS.
This is just me theorizing so I could be dead wrong. I’d recommend reading https://Reddit.com/r/temporal_noise if you’re interested in the nitty, gritty technical details. Much smarter minds than I frequent that sub!