Hi,
Discovered earlier this year that my migraines were being caused by a Nvidia RTX3060 Gpu.
It took me 3 months to figure it out, lots of trips to doctor, saw a neurologist, changed my diet - etc. etc.
I switched to a 1080ti and I'm fine with it.
Needless to say, I'm paranoid about trying an RTX card again - the headaches have lasted over 3 days and on day 2 I'm usually unable to work (I'm a software engineer)
With that out of the way, I've read about the idea of using the onboard GPU hooked up to the monitor and using the powerful GPU (RX or RTX) to render and send the results to the onboard one, with some performance loss.
I don't have an onboard GPU - got an entry level modern motherboard with an Intel GPU that doesn't have onboard graphics.
If I were to buy an RTX 4060 which only requires one more 8-pin power adapter and use the 1080ti for video output, how does this even work?
I know in some games you can choose the GPU you want to use, but can you do the same in raytracing software?
And will it even stop the problem?
Is what we are looking at here nothing to do with modern GPU's and ray tracing, but modern drivers and monitors?
My Samsung phone - I have to put the screen on 50% brightness and disable auto brightness, because otherwise, there's a noticeable flicker which gives me eye strain.