simplex
Getting a 1:1 image when recording to an HDMI recorder can be a non-trivial task, as the driver-GPU combination might apply its own color correction. For instance, on Linux, Intel UHD 48EUs and Intel ARC A770 render almost identically. However, in Windows 10 22H2, even when both GPUs use the same Intel UHD driver, the difference between the two GPUs is much more significant. The driver might recognize the GPU model and load a custom LUT for color correction.
Dithering, for example, is supposed to have a specific structure, such as random noise to smooth gradient transitions or a checkerboard pattern to improve color reproduction. I think that individual altered pixels cannot be attributed to either of these. This suggests that it is either a calculation error or additional color correction.
Unfortunately, I no longer have the screenshots taken from the Intel UHD 48EUs, but I do have a screenshot taken from the Intel UHD 630. Previously, I compared the Intel UHD 630 and Intel ARC A770 on Linux, and they rendered almost identically. Here's a comparison on Windows 11 (UHD 630 vs. ARC A770): the difference is noticeable to the naked eye (different drivers, different final color processing). In other words, the driver itself can make adjustments to how the GPU renders.
P.S. I’ve encountered strange rendering behavior when comparing screenshots from Intel UHD 48EUs and ARC A770 on Linux, captured using an HDMI recorder. This is not exactly the same issue you mentioned, but it might be related. The screenshots are nearly identical except for the bottom panel (including different icons and time) and the mouse cursor. In the top-left corner, there are small lines of red dots - these represent differences in pixel colors between the two screenshots. These differences are consistent; you can minimize the browser, close it, open any other program, and these lines will remain in their original state. After a system reboot, they may disappear or reappear. This is also not dithering and seems to be some kind of rendering glitch (software or hardware).