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Check these out.
Proof it has been used by Samsung since 2011 + a real-time algorithm that splits every frame of display input into foreground, middle, and background layers and then applies color fringing to create a false 3D effect
https://www.researchgate.net/publication/241222779_Depth_Perception_Enhancement_based_on_Chromostereopsis
Let me know if you want the PDF if it isn't loading for you.
Proof that a very similar real-time algorithm has been used by Intel (!!)
https://jov.arvojournals.org/article.aspx?articleid=2749907
This may explain issues with Intel integrated graphics.
It also may have been exactly what was implemented with this 2013 driver update on a ThinkPad x220.
Proof that it affects text readability
https://core.ac.uk/download/pdf/81129309.pdf
I was going to post about this soon…
I believe that this is the #1 ISSUE with modern displays, much worse than either PWM or temporal dithering.
I do get "some" strain from very old (pre-2010) devices that use PWM, but — unlike modern devices — never in a way that makes the screen feel blurry or 3D, causes extreme brain fog, or impacts my reading ability.
And on the few "very comfortable" modern devices I've managed to find, all of them seem to have little to no false 3D effect, and I cannot easily see color fringing (except for the standard RGB pixel structure itself).
Finally, on every modern screen I find either uncomfortable or unusable, I always see extra, very noticeable (to me) red and blue color fringing, even around pure black and white sharp pixel lines, and it remains even if I set the screen to a software "grayscale mode". This fringing shows up on everything — not just subpixel text — and it will remain even if subpixel text is disabled.
All post-2011 Apple devices are the worst offenders (except for specifically my 2016 13" MacBook Pro, which is fine for whatever reason and looks very flat to me) but I've also seen it on multiple Android devices (both LCD and OLED) and Windows laptops.
There is also most likely equivalent implementations in software -- on Windows 11, which is much worse for me than Windows 10, I see even more obvious color fringing. On some laptops, both Windows 1809 and 22H2 have issues, but 22H2 makes it even worse than it already was on 1809.
Until something is done about this, the only way to "consistently" get around it (i.e. without the trial-and-error of scavenging for the rare modern devices that work), is to find some kind of way to use a truly monochrome display without RGB subpixels like a monochrome LCD or e-ink.
Or for a less effective but still extremely helpful workaround you can use strong monochrome color filter glasses (I have pure red glasses that eliminate almost all colors except red, and they consistently make many unusable screens at least "tolerable" to me and sometimes even better than that in some cases. FYI, the "monochrome filter glasses" that work for me are very different from the more common "blue light" glasses that only tint things orange and keep colors -- those ones don't work for me at all.)
Now I'm very sure that the reason why reducing displays to physically monochrome works so well is that it significantly reduces the possibility that this effect can be created.