Got stuff to run. Experimenting with different options. Seems like most stuff doesn't really affect anything noticable, but at least they can be changed. BacklightMatching is interesting, but I didn't manage to change it as it is a dict and this is a bit new too me. ChatGPT / Claude can give a fairly good guestimate on what different things are.
"BacklightMatching" = {"IOPropertyMatch"={"backlight-control"=Yes}}
Some output from ChatGPT
Let's illuminate the path by highlighting the cryptic runes that might hold the power to alter the very fabric of visual presentation, based on their assumed roles in this arcane machinery:
Dithering and Flicker Management:
enableDither
: No (A clear toggle for dithering, turning on or off could influence visual quality and potentially affect flickering.)uniformity2D
: No (May relate to screen uniformity adjustments, possibly involving dithering processes.)enable2DTemperatureCorrection
: No (Temperature-related corrections could impact display properties, possibly affecting flicker.)IOMFBDigitalDimmingLevel
: Various values (Controls the dimming level; digital dimming techniques can influence flicker.)enablePixelCapture
: No (While not directly related, capturing pixel data might involve processes that can influence screen rendering and flicker.)IOMFBBrightnessCompensationEnable
: Yes/No (Adjusts brightness dynamically, potentially influencing flickering behaviors.)IOMFBBrightnessLevel
: Various values (Direct control over brightness can impact the visibility and perception of flicker.)IOMFBBrightnessLevelMA
: Various values (Likely related to manual adjustment of brightness levels, affecting flicker perception.)IOMFBBrightnessLevelIDAC
: Various values (IDAC adjustments relate to current control for brightness, impacting flicker.)IOMFBTemperatureCompensationEnable
: Yes/No (Temperature compensation can alter display characteristics, potentially affecting flicker.)
Advanced Control and Optimization:
DisableDisplayOptimize
: 0 (Disabling optimizations might reveal underlying flicker or dithering artifacts by removing compensations.)enableDarkEnhancer
: No (Enhancing dark regions may involve adjusting dithering or dimming strategies to reduce flicker.)PCCEnable
: Yes (Pixel Compensation Curves can affect how visuals are rendered, possibly influencing dithering and flicker.)enableLinearToPanel
: Yes (Adjustments between linear light and panel display can involve processes that affect flickering.)enableDefaultTemperatureCorrection
: No (Indicates if default temperature correction is used, which can affect visual output and potentially flicker.)
Display Performance and Quality:
DispPerfState
: 0 (Performance states can affect how content is rendered and displayed, including flicker management strategies.)IOMFBSupportsICC
: Yes (ICC profiles control color management, which can indirectly affect visual rendering processes related to dithering and flickering.)IOMFBSupports2DBL
: Yes/No (2D backlighting support might influence how backlight adjustments are made, affecting flicker.)
Debug and Testing:
DebugUInt32
: 0 (Generic debug parameter; its role in flickering/dithering is uncertain without further context but could be useful for testing.)IOMFB Debug Info
: {} (Contains debug information; could reveal insights into flicker and dither control mechanisms during troubleshooting.)