- Edited
Hi all!
This is my first post here and i'm very happy - meaning sad actually - that i found this place and maybe, hopefully there will be a solution to all these issues we have. Also let's not forget the many people out there, who have issues as well, but who cannot or didn't narrow these down at all yet. So, thanx a lot for founding such a great surface for us!
Shortly put - as i found, there is some kind of strange technology used causing my issues, what i just call "pop-out rendering", coming from HW and from SW as well, which makes me impossible to use such things at all. I can tell in a second (well, mostly) when a HW or SW uses such technic and it really doesn't matter, whether it is a 3D rendered still screen, or some action im a game, or a LED display, or even a TV. It feels like it pulls my eyes out of my head and i'm also not able to focus properly on text for example in such scenario.
I have the feeling, the problematic technic is everywhere the very same in things i found so far problematic, however i just have simply no idea what it really does, or how it actually works.
Basically such a period at me looks like this; after some days, or even weeks (see below), i begin to feel the eye strain and foggy mind. Then when i stop using that and only that particular thing, on the next day in all cases happens to have the issues still there and after that day these just clear up completely.
Normally, i can use computers for long hours without issues since Commodore 16, but after my first encounter with this whatever "pop-out rendering" somewhere a year ago, i was doing a research in my home; what was changed, what is new, what i began to use in some other way, etc. That was when i found the PC game which caused me all these problems.
It is also interesting, that i don't feel it is something to do with the dithering method, or similar things mentioned on the forum, but actually i don't have an idea anymore. I also have to tell, i don't have any issue with OSes like Linux, Windows 7 or 10(even 1809), whatever refresh rates, or even Raspberry PI, or for example car infotainment systems' displays. Not even graphics cards are meaning a factor here, for example the game i first suffered was on a Radeon R290x card, but nowadays i use an RTX 2080 (not Ti) instead.
I try now to list my problematic HWs and SWs with some details, maybe it can help others as well out there:
- My first encouter, the game: World of Warcraft. The changelog of the game mentioned once something like "switching to a more advanced rendering system" and strangely, the forums began to fill up with health issues without ending. And guess what, there was not a single reply from support, or from the developers there! Not counting the basic stuff, like try to make pauses, sit correctly, etc. which makes me thinking, why do people need these to do just from now on, when it was all ok since years before? Why not just revert the changes, instead of forcing people to go on in some more precautionary way and what nots, or as in my case, forcing people to stop using the thing completely. Conclusion: they know about the problems very well, but since it is just a "minority" of people, they refuse to do anything and (here comes an important thing) in contrast of the minority, the "pop-out rendering" as i think and feel, is something like to have the particular game look more shiny, more blooming and thus more attractive to the eye, which means (for them) hopefully more people to stay playing and maybe even enjoying it more. Basically i think this technic was born to satisfy these, with the fact that some, but only a minority from the people will suffer from it.
- PANASONIC TX-58EXW734 LED TV. I was there cautious already and found the issues quite early, thus i quickly brought it back and switched to an LG OLED55B7D, which i use without problems nowadays too. The Panasonic i think had a similar rendering method and just staying in the black menu with white text was already uncomfortable to look at. Again, it adds up; a LED TV with such a pop-out colors looks more attractive, while the OLED panel needs that not at all, because it is able to produce a nice look out of the box. At least this is what i think.
- There came then increasingly more games, which i needed to stop playing, due to the very same issues: Middle Earth: Shadow of War, Assassin's Creed Odyssey, most probably Diablo III as well, but with this i didn't want to sacrifice my health anymore. As a sidenote regarding Diablo III and also World of Warcraft, i never had any problems before for years. I could then also add, that probably i got older (41 now), but then how is it possible to have only select things making issues? Also is it strange, that somewhere like 2017-ish began to rise this "technic" and somehow in secret, some manufacturers decided to use it, while others didn't. Maybe the others were finding it to "dangerous"? Or is it just my Sunday morning contheo? I doubt that.
- ASUS ROG SWIFT PG278QR. TN panel as far as i know, Display Colors : 16.7M (real 8 bit), Flicker free. It is still here on my desk, sitting powered off, collecting dust. Same problem, same fate, but now i was late to send it back for an exchange, maybe i was just not using it at first so much, or just it has a bit smaller impact which needs more time to develop the issues, but clearly feels like it pops the screen in my eye as it renders no matter what content. From another forum i saw an LG 32GK850G with VA panel, which i'm right now one click away from buying. Interestingly, my old ASUS VG278HE which i now still use, have no issues at all. I was also asking Asus what the hell and they said they cannot tell, but the old display should cause such problems, not the new one. Yes, well, wish you'd know what kind of tech your company uses out there, so you could tell the people, but this does not happen until this "thing" is such a great secret. Smells like fraud to me, this whole thing, but really.
Nowadays, what i can do, is to buy the things and when it turns out unusable, i have to stop using it and consider that as another double failure, because usually the money for it is thrown out as well. I have to stick to my old and working stuff, like my old MSI GE70-0ND notebook, but in contrast to people here as i read (( ,i can still do at least that.
Ah yes i was once experimenting with an Avermedia GC550 capture device, to try and find out what happens, if i take the rendered screen from World of Warcraft and "beam" it over real time to another display, but interestingly i found that the issue goes through with such a method as well. I also tried to simply record the output from the game and later i just watched it back and as i remember it was again still problematic, but i'm not sure, it was a while ago. What i remember i was just not doing it anymore, because a game is meant to be played real time and made no sense back there to record and watch it back. Maybe i should try this again.
For games i gave a try to Reshade too, which is a post-processing shader extension, meaning one can add custom shaders post to the rendered screen, which was also not making anything better.
What i still believe it could make things better, or even completely issue free, is smoking. When i was quitting smoking for like two months back there, i recognized that my eyes were much more clear somehow, but that time i was still not aware that such issues exist at all i.e. no idea what could it change really, but i keep up the hope. However(!) it is still completely unacceptable, that such issues exist, whether someone is smoking, or not. I have the feeling, "they" clearly know what it goes around, just, oh well, i think money dictates not our way to go, but theirs.
Thank you for reading and all the best for you out there!
tbs