JTL I just don't know where else to MAYBE find more people like you to work with you or who could even run with your findings independently. You have too much going on to work on this full time, but you are the only one I have seen with any plausible plan. It's obvious industry isn't going to help...Intel shut it down and acted weird. It's going to have to be an ad hoc solution. I can't wait years so am willing to help crowdfund whoever can help.

  • JTL replied to this.

    hpst When I paused work on this in January to attempt to get some work done I was half hoping someone else with the right skills would "pick up the torch" and ask me to writeup my research and code for them to them to work on it.

    I may restart work on this when I'm able and PROPERLY take some notes this time. While I remember almost all of it I think having a set of notes written up would be helpful too.

    Lot's of interest here, but the skills you need to do this, they aren't the sort of thing you learn in a day from a premade guide. It's from years of somewhat related low-level programming experience.

    • hpst replied to this.

      Gurm how do you find the switch in docked mode?

      • Gurm replied to this.

        Link Much the same. It's not the screen that causes issues, it's the display chip/driver. Hard to say which was more tolerable, docked vs. handheld, because handheld I took my glasses off and docked I was 10 feet away from my 60" plasma.

        • Link replied to this.

          Gurm you can see the film grain type of dithering on the switch?

          • Gurm replied to this.

            Link I'd have to go back and check. I sold my switch because it was hurting my eyes, but my kid is buying another one so I'll let you know. It also seemed pretty variable - meaning that an early edition (release day) switch I played with didn't give me issues, and I've seen them hooked up in store displays looking ok... but again those are probably first-gen, first-run units.

            JTL So how and where do you suggest we find someone to help carry the torch?

            • JTL replied to this.

              hpst I don't know anyone who has the time, interest or knowledge to work on this stuff sadly.

              Other then myself, but like I've said before I have some time constraints at the moment. 😐

              4 months later

              So. I just picked up an XBox One S.

              And... eye strain. Not as instant as the X, but definitely there.

              What's BEYOND ODD is that I've successfully used the XBox one (S, usually, but occasionally X) in multiple places - conventions, mostly - without problem. Why is it an issue in my living room? Not sure. I'm back to trying to downgrade the original X to last August and see if that helps. If I can pinpoint "yes it was the October 2018 patch that broke it", then I can petition MS to find out what they changed in the display driver/code/etc.

                Gurm So far only newer computers have caused my eye strain. About 2 years ago I upgraded my original Xbox One to and S and haven't had an issue except for Borderlands 2 from the Handsome Jack collection. I played the original Borderlands 2 on Xbox 360 years ago with no issue but when playing the Xbox one version I couldn't play more than a few minutes without eye strain and a headache.

                Someone mentioned a switch earlier in the thread so I'll also add, I'm able to play Switch in handheld and TV mode without issue. I'm playing on a 2017 65" Samsung series 8 LED TV.

                Gurm

                Could be your tv, If it has a particularly fast response rate then it could make dithering more harsh.

                To be honest though, I think it could simply be the excitement of being at the convention keeping it from affecting you. I personally find that to be a factor for me.

                • Gurm replied to this.

                  Seagull true. Although at the MS convention, I was exhausted and killing time at the end of the day. But in that instance I was playing an XBox One X on a MONITOR. I think before I rule anything out I'm going to plug this S into a known-good monitor and see how it looks at a stupid fast refresh rate...

                    2 months later

                    Gurm to follow up on my last post. After not playing much xbox one s since October when Black Ops 4 came out, I turned it on and updated. I tried playing the master chief collection and eye strain kicked in right away on the home screen and loading screens. My eyes were bloodshot after playing a few rounds of slayer and I had to give up.

                    • Gurm replied to this.

                      SeniorTaquito it might be the latest updates killing it. I'm going to try rolling mine back to last summer. I don't know how long I can prevent updates before some games become unplayable, but if I have to block the updates indefinitely I will.

                        a month later

                        Gurm haven't logged in for a while since reading through a lot of the posts increases my anxiety and I lose hope. Did rolling back the update work? I haven't turned my xbox on since my last post. I was always upset that nintendo didn't keep up with the other consoles but now I'm happy about it. Switch is the only current gen console I can play without issue.

                        5 months later

                        Gurm Can you use any software / hardware combo of Xbox One currently?

                        Hey I haven't responded to this in a while. I have good and bad days. On good days, I can play the current release of XBox (original hardware, not S or X) and on bad days I can't. I never got around to rolling back the update, and as a result haven't gamed much on the XBox One in the past... year, as it turns out.

                          Gurm I've been thinking about picking up a used Xbone for media/gaming but keep feeling discouraged everytime I see reports like this.

                          There is an upshot to all of this; as this issue is now ubiquitous on PC/Games Console/Smartphone then it's not tied to a particular manufacturer/driver, correct? Phones aren't using these types of chips at all but still induce strain. A software update causes it to go bad.

                          So essentially I think a new rendering technique has sneaked it's way into all devices, possibly in the wake of 4k/HDR to allow for more vibrant color. Dithering?

                          O/T slightly but I also notice now with media players (MPC-HC/Kodi) if I use the latest version it induces some strain. However if I use a circa 2010/2011 version it is fine. So regardless of drivers or OS these rendering techniques are creeping into software (like some here have difficulty with web browsers).

                          • Gurm replied to this.

                            I'm fine on an original Xbox 360 Elite console. I tried beta Xbox One hardware and it caused low levels of eye strain.

                            As you say, it is apparent that new rendering techniques are creeping in everywhere.

                            diop That's pretty much it, spot on. I suspect there's some new, ubiquitous low-level rendering technique. The odd occasion when we find a usable device from the last few years, it's something like Paranoid Android where they are using a stripped-down linux distribution to build their OS.

                            Even cable boxes are starting to bother me, sometimes. My wife has a Roku, and some apps hurt while others don't - but the same apps on my LG smart tv, or my PS3, or my XB360 are just fine.

                            So it's new OS'es, new chips, but I strongly STRONGLY suspect the display code.

                            • JTL replied to this.
                              dev